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    dammit.py
    28.62 KB / 2021-07-04 19:32:24
        # -*- coding: utf-8 -*-
    """Beautiful Soup bonus library: Unicode, Dammit
    
    This library converts a bytestream to Unicode through any means
    necessary. It is heavily based on code from Mark Pilgrim's Universal
    Feed Parser. It works best on XML and XML, but it does not rewrite the
    XML or HTML to reflect a new encoding; that's the tree builder's job.
    """
    
    import codecs
    from htmlentitydefs import codepoint2name
    import re
    import logging
    import string
    
    # Import a library to autodetect character encodings.
    chardet_type = None
    try:
        # First try the fast C implementation.
        #  PyPI package: cchardet
        import cchardet
        def chardet_dammit(s):
            return cchardet.detect(s)['encoding']
    except ImportError:
        try:
            # Fall back to the pure Python implementation
            #  Debian package: python-chardet
            #  PyPI package: chardet
            import chardet
            def chardet_dammit(s):
                return chardet.detect(s)['encoding']
            #import chardet.constants
            #chardet.constants._debug = 1
        except ImportError:
            # No chardet available.
            def chardet_dammit(s):
                return None
    
    # Available from http://cjkpython.i18n.org/.
    try:
        import iconv_codec
    except ImportError:
        pass
    
    xml_encoding_re = re.compile(
        '^<\?.*encoding=[\'"](.*?)[\'"].*\?>'.encode(), re.I)
    html_meta_re = re.compile(
        '<\s*meta[^>]+charset\s*=\s*["\']?([^>]*?)[ /;\'">]'.encode(), re.I)
    
    class EntitySubstitution(object):
    
        """Substitute XML or HTML entities for the corresponding characters."""
    
        def _populate_class_variables():
            lookup = {}
            reverse_lookup = {}
            characters_for_re = []
            for codepoint, name in list(codepoint2name.items()):
                character = unichr(codepoint)
                if codepoint != 34:
                    # There's no point in turning the quotation mark into
                    # &quot;, unless it happens within an attribute value, which
                    # is handled elsewhere.
                    characters_for_re.append(character)
                    lookup[character] = name
                # But we do want to turn &quot; into the quotation mark.
                reverse_lookup[name] = character
            re_definition = "[%s]" % "".join(characters_for_re)
            return lookup, reverse_lookup, re.compile(re_definition)
        (CHARACTER_TO_HTML_ENTITY, HTML_ENTITY_TO_CHARACTER,
         CHARACTER_TO_HTML_ENTITY_RE) = _populate_class_variables()
    
        CHARACTER_TO_XML_ENTITY = {
            "'": "apos",
            '"': "quot",
            "&": "amp",
            "<": "lt",
            ">": "gt",
            }
    
        BARE_AMPERSAND_OR_BRACKET = re.compile("([<>]|"
                                               "&(?!#\d+;|#x[0-9a-fA-F]+;|\w+;)"
                                               ")")
    
        AMPERSAND_OR_BRACKET = re.compile("([<>&])")
    
        @classmethod
        def _substitute_html_entity(cls, matchobj):
            entity = cls.CHARACTER_TO_HTML_ENTITY.get(matchobj.group(0))
            return "&%s;" % entity
    
        @classmethod
        def _substitute_xml_entity(cls, matchobj):
            """Used with a regular expression to substitute the
            appropriate XML entity for an XML special character."""
            entity = cls.CHARACTER_TO_XML_ENTITY[matchobj.group(0)]
            return "&%s;" % entity
    
        @classmethod
        def quoted_attribute_value(self, value):
            """Make a value into a quoted XML attribute, possibly escaping it.
    
             Most strings will be quoted using double quotes.
    
              Bob's Bar -> "Bob's Bar"
    
             If a string contains double quotes, it will be quoted using
             single quotes.
    
              Welcome to "my bar" -> 'Welcome to "my bar"'
    
             If a string contains both single and double quotes, the
             double quotes will be escaped, and the string will be quoted
             using double quotes.
    
              Welcome to "Bob's Bar" -> "Welcome to &quot;Bob's bar&quot;
            """
            quote_with = '"'
            if '"' in value:
                if "'" in value:
                    # The string contains both single and double
                    # quotes.  Turn the double quotes into
                    # entities. We quote the double quotes rather than
                    # the single quotes because the entity name is
                    # "&quot;" whether this is HTML or XML.  If we
                    # quoted the single quotes, we'd have to decide
                    # between &apos; and &squot;.
                    replace_with = "&quot;"
                    value = value.replace('"', replace_with)
                else:
                    # There are double quotes but no single quotes.
                    # We can use single quotes to quote the attribute.
                    quote_with = "'"
            return quote_with + value + quote_with
    
        @classmethod
        def substitute_xml(cls, value, make_quoted_attribute=False):
            """Substitute XML entities for special XML characters.
    
            :param value: A string to be substituted. The less-than sign
              will become &lt;, the greater-than sign will become &gt;,
              and any ampersands will become &amp;. If you want ampersands
              that appear to be part of an entity definition to be left
              alone, use substitute_xml_containing_entities() instead.
    
            :param make_quoted_attribute: If True, then the string will be
             quoted, as befits an attribute value.
            """
            # Escape angle brackets and ampersands.
            value = cls.AMPERSAND_OR_BRACKET.sub(
                cls._substitute_xml_entity, value)
    
            if make_quoted_attribute:
                value = cls.quoted_attribute_value(value)
            return value
    
        @classmethod
        def substitute_xml_containing_entities(
            cls, value, make_quoted_attribute=False):
            """Substitute XML entities for special XML characters.
    
            :param value: A string to be substituted. The less-than sign will
              become &lt;, the greater-than sign will become &gt;, and any
              ampersands that are not part of an entity defition will
              become &amp;.
    
            :param make_quoted_attribute: If True, then the string will be
             quoted, as befits an attribute value.
            """
            # Escape angle brackets, and ampersands that aren't part of
            # entities.
            value = cls.BARE_AMPERSAND_OR_BRACKET.sub(
                cls._substitute_xml_entity, value)
    
            if make_quoted_attribute:
                value = cls.quoted_attribute_value(value)
            return value
    
        @classmethod
        def substitute_html(cls, s):
            """Replace certain Unicode characters with named HTML entities.
    
            This differs from data.encode(encoding, 'xmlcharrefreplace')
            in that the goal is to make the result more readable (to those
            with ASCII displays) rather than to recover from
            errors. There's absolutely nothing wrong with a UTF-8 string
            containg a LATIN SMALL LETTER E WITH ACUTE, but replacing that
            character with "&eacute;" will make it more readable to some
            people.
            """
            return cls.CHARACTER_TO_HTML_ENTITY_RE.sub(
                cls._substitute_html_entity, s)
    
    
    class EncodingDetector:
        """Suggests a number of possible encodings for a bytestring.
    
        Order of precedence:
    
        1. Encodings you specifically tell EncodingDetector to try first
        (the override_encodings argument to the constructor).
    
        2. An encoding declared within the bytestring itself, either in an
        XML declaration (if the bytestring is to be interpreted as an XML
        document), or in a <meta> tag (if the bytestring is to be
        interpreted as an HTML document.)
    
        3. An encoding detected through textual analysis by chardet,
        cchardet, or a similar external library.
    
        4. UTF-8.
    
        5. Windows-1252.
        """
        def __init__(self, markup, override_encodings=None, is_html=False):
            self.override_encodings = override_encodings or []
            self.chardet_encoding = None
            self.is_html = is_html
            self.declared_encoding = None
    
            # First order of business: strip a byte-order mark.
            self.markup, self.sniffed_encoding = self.strip_byte_order_mark(markup)
    
        def _usable(self, encoding, tried):
            if encoding is not None:
                encoding = encoding.lower()
                if encoding not in tried:
                    tried.add(encoding)
                    return True
            return False
    
        @property
        def encodings(self):
            """Yield a number of encodings that might work for this markup."""
            tried = set()
            for e in self.override_encodings:
                if self._usable(e, tried):
                    yield e
    
            # Did the document originally start with a byte-order mark
            # that indicated its encoding?
            if self._usable(self.sniffed_encoding, tried):
                yield self.sniffed_encoding
    
            # Look within the document for an XML or HTML encoding
            # declaration.
            if self.declared_encoding is None:
                self.declared_encoding = self.find_declared_encoding(
                    self.markup, self.is_html)
            if self._usable(self.declared_encoding, tried):
                yield self.declared_encoding
    
            # Use third-party character set detection to guess at the
            # encoding.
            if self.chardet_encoding is None:
                self.chardet_encoding = chardet_dammit(self.markup)
            if self._usable(self.chardet_encoding, tried):
                yield self.chardet_encoding
    
            # As a last-ditch effort, try utf-8 and windows-1252.
            for e in ('utf-8', 'windows-1252'):
                if self._usable(e, tried):
                    yield e
    
        @classmethod
        def strip_byte_order_mark(cls, data):
            """If a byte-order mark is present, strip it and return the encoding it implies."""
            encoding = None
            if (len(data) >= 4) and (data[:2] == b'\xfe\xff') \
                   and (data[2:4] != '\x00\x00'):
                encoding = 'utf-16be'
                data = data[2:]
            elif (len(data) >= 4) and (data[:2] == b'\xff\xfe') \
                     and (data[2:4] != '\x00\x00'):
                encoding = 'utf-16le'
                data = data[2:]
            elif data[:3] == b'\xef\xbb\xbf':
                encoding = 'utf-8'
                data = data[3:]
            elif data[:4] == b'\x00\x00\xfe\xff':
                encoding = 'utf-32be'
                data = data[4:]
            elif data[:4] == b'\xff\xfe\x00\x00':
                encoding = 'utf-32le'
                data = data[4:]
            return data, encoding
    
        @classmethod
        def find_declared_encoding(cls, markup, is_html=False, search_entire_document=False):
            """Given a document, tries to find its declared encoding.
    
            An XML encoding is declared at the beginning of the document.
    
            An HTML encoding is declared in a <meta> tag, hopefully near the
            beginning of the document.
            """
            if search_entire_document:
                xml_endpos = html_endpos = len(markup)
            else:
                xml_endpos = 1024
                html_endpos = max(2048, int(len(markup) * 0.05))
                
            declared_encoding = None
            declared_encoding_match = xml_encoding_re.search(markup, endpos=xml_endpos)
            if not declared_encoding_match and is_html:
                declared_encoding_match = html_meta_re.search(markup, endpos=html_endpos)
            if declared_encoding_match is not None:
                declared_encoding = declared_encoding_match.groups()[0].decode(
                    'ascii')
            if declared_encoding:
                return declared_encoding.lower()
            return None
    
    class UnicodeDammit:
        """A class for detecting the encoding of a *ML document and
        converting it to a Unicode string. If the source encoding is
        windows-1252, can replace MS smart quotes with their HTML or XML
        equivalents."""
    
        # This dictionary maps commonly seen values for "charset" in HTML
        # meta tags to the corresponding Python codec names. It only covers
        # values that aren't in Python's aliases and can't be determined
        # by the heuristics in find_codec.
        CHARSET_ALIASES = {"macintosh": "mac-roman",
                           "x-sjis": "shift-jis"}
    
        ENCODINGS_WITH_SMART_QUOTES = [
            "windows-1252",
            "iso-8859-1",
            "iso-8859-2",
            ]
    
        def __init__(self, markup, override_encodings=[],
                     smart_quotes_to=None, is_html=False):
            self.smart_quotes_to = smart_quotes_to
            self.tried_encodings = []
            self.contains_replacement_characters = False
            self.is_html = is_html
    
            self.detector = EncodingDetector(markup, override_encodings, is_html)
    
            # Short-circuit if the data is in Unicode to begin with.
            if isinstance(markup, unicode) or markup == '':
                self.markup = markup
                self.unicode_markup = unicode(markup)
                self.original_encoding = None
                return
    
            # The encoding detector may have stripped a byte-order mark.
            # Use the stripped markup from this point on.
            self.markup = self.detector.markup
    
            u = None
            for encoding in self.detector.encodings:
                markup = self.detector.markup
                u = self._convert_from(encoding)
                if u is not None:
                    break
    
            if not u:
                # None of the encodings worked. As an absolute last resort,
                # try them again with character replacement.
    
                for encoding in self.detector.encodings:
                    if encoding != "ascii":
                        u = self._convert_from(encoding, "replace")
                    if u is not None:
                        logging.warning(
                                "Some characters could not be decoded, and were "
                                "replaced with REPLACEMENT CHARACTER.")
                        self.contains_replacement_characters = True
                        break
    
            # If none of that worked, we could at this point force it to
            # ASCII, but that would destroy so much data that I think
            # giving up is better.
            self.unicode_markup = u
            if not u:
                self.original_encoding = None
    
        def _sub_ms_char(self, match):
            """Changes a MS smart quote character to an XML or HTML
            entity, or an ASCII character."""
            orig = match.group(1)
            if self.smart_quotes_to == 'ascii':
                sub = self.MS_CHARS_TO_ASCII.get(orig).encode()
            else:
                sub = self.MS_CHARS.get(orig)
                if type(sub) == tuple:
                    if self.smart_quotes_to == 'xml':
                        sub = '&#x'.encode() + sub[1].encode() + ';'.encode()
                    else:
                        sub = '&'.encode() + sub[0].encode() + ';'.encode()
                else:
                    sub = sub.encode()
            return sub
    
        def _convert_from(self, proposed, errors="strict"):
            proposed = self.find_codec(proposed)
            if not proposed or (proposed, errors) in self.tried_encodings:
                return None
            self.tried_encodings.append((proposed, errors))
            markup = self.markup
            # Convert smart quotes to HTML if coming from an encoding
            # that might have them.
            if (self.smart_quotes_to is not None
                and proposed in self.ENCODINGS_WITH_SMART_QUOTES):
                smart_quotes_re = b"([\x80-\x9f])"
                smart_quotes_compiled = re.compile(smart_quotes_re)
                markup = smart_quotes_compiled.sub(self._sub_ms_char, markup)
    
            try:
                #print "Trying to convert document to %s (errors=%s)" % (
                #    proposed, errors)
                u = self._to_unicode(markup, proposed, errors)
                self.markup = u
                self.original_encoding = proposed
            except Exception as e:
                #print "That didn't work!"
                #print e
                return None
            #print "Correct encoding: %s" % proposed
            return self.markup
    
        def _to_unicode(self, data, encoding, errors="strict"):
            '''Given a string and its encoding, decodes the string into Unicode.
            %encoding is a string recognized by encodings.aliases'''
            return unicode(data, encoding, errors)
    
        @property
        def declared_html_encoding(self):
            if not self.is_html:
                return None
            return self.detector.declared_encoding
    
        def find_codec(self, charset):
            value = (self._codec(self.CHARSET_ALIASES.get(charset, charset))
                   or (charset and self._codec(charset.replace("-", "")))
                   or (charset and self._codec(charset.replace("-", "_")))
                   or (charset and charset.lower())
                   or charset
                    )
            if value:
                return value.lower()
            return None
    
        def _codec(self, charset):
            if not charset:
                return charset
            codec = None
            try:
                codecs.lookup(charset)
                codec = charset
            except (LookupError, ValueError):
                pass
            return codec
    
    
        # A partial mapping of ISO-Latin-1 to HTML entities/XML numeric entities.
        MS_CHARS = {b'\x80': ('euro', '20AC'),
                    b'\x81': ' ',
                    b'\x82': ('sbquo', '201A'),
                    b'\x83': ('fnof', '192'),
                    b'\x84': ('bdquo', '201E'),
                    b'\x85': ('hellip', '2026'),
                    b'\x86': ('dagger', '2020'),
                    b'\x87': ('Dagger', '2021'),
                    b'\x88': ('circ', '2C6'),
                    b'\x89': ('permil', '2030'),
                    b'\x8A': ('Scaron', '160'),
                    b'\x8B': ('lsaquo', '2039'),
                    b'\x8C': ('OElig', '152'),
                    b'\x8D': '?',
                    b'\x8E': ('#x17D', '17D'),
                    b'\x8F': '?',
                    b'\x90': '?',
                    b'\x91': ('lsquo', '2018'),
                    b'\x92': ('rsquo', '2019'),
                    b'\x93': ('ldquo', '201C'),
                    b'\x94': ('rdquo', '201D'),
                    b'\x95': ('bull', '2022'),
                    b'\x96': ('ndash', '2013'),
                    b'\x97': ('mdash', '2014'),
                    b'\x98': ('tilde', '2DC'),
                    b'\x99': ('trade', '2122'),
                    b'\x9a': ('scaron', '161'),
                    b'\x9b': ('rsaquo', '203A'),
                    b'\x9c': ('oelig', '153'),
                    b'\x9d': '?',
                    b'\x9e': ('#x17E', '17E'),
                    b'\x9f': ('Yuml', ''),}
    
        # A parochial partial mapping of ISO-Latin-1 to ASCII. Contains
        # horrors like stripping diacritical marks to turn á into a, but also
        # contains non-horrors like turning “ into ".
        MS_CHARS_TO_ASCII = {
            b'\x80' : 'EUR',
            b'\x81' : ' ',
            b'\x82' : ',',
            b'\x83' : 'f',
            b'\x84' : ',,',
            b'\x85' : '...',
            b'\x86' : '+',
            b'\x87' : '++',
            b'\x88' : '^',
            b'\x89' : '%',
            b'\x8a' : 'S',
            b'\x8b' : '<',
            b'\x8c' : 'OE',
            b'\x8d' : '?',
            b'\x8e' : 'Z',
            b'\x8f' : '?',
            b'\x90' : '?',
            b'\x91' : "'",
            b'\x92' : "'",
            b'\x93' : '"',
            b'\x94' : '"',
            b'\x95' : '*',
            b'\x96' : '-',
            b'\x97' : '--',
            b'\x98' : '~',
            b'\x99' : '(TM)',
            b'\x9a' : 's',
            b'\x9b' : '>',
            b'\x9c' : 'oe',
            b'\x9d' : '?',
            b'\x9e' : 'z',
            b'\x9f' : 'Y',
            b'\xa0' : ' ',
            b'\xa1' : '!',
            b'\xa2' : 'c',
            b'\xa3' : 'GBP',
            b'\xa4' : '$', #This approximation is especially parochial--this is the
                           #generic currency symbol.
            b'\xa5' : 'YEN',
            b'\xa6' : '|',
            b'\xa7' : 'S',
            b'\xa8' : '..',
            b'\xa9' : '',
            b'\xaa' : '(th)',
            b'\xab' : '<<',
            b'\xac' : '!',
            b'\xad' : ' ',
            b'\xae' : '(R)',
            b'\xaf' : '-',
            b'\xb0' : 'o',
            b'\xb1' : '+-',
            b'\xb2' : '2',
            b'\xb3' : '3',
            b'\xb4' : ("'", 'acute'),
            b'\xb5' : 'u',
            b'\xb6' : 'P',
            b'\xb7' : '*',
            b'\xb8' : ',',
            b'\xb9' : '1',
            b'\xba' : '(th)',
            b'\xbb' : '>>',
            b'\xbc' : '1/4',
            b'\xbd' : '1/2',
            b'\xbe' : '3/4',
            b'\xbf' : '?',
            b'\xc0' : 'A',
            b'\xc1' : 'A',
            b'\xc2' : 'A',
            b'\xc3' : 'A',
            b'\xc4' : 'A',
            b'\xc5' : 'A',
            b'\xc6' : 'AE',
            b'\xc7' : 'C',
            b'\xc8' : 'E',
            b'\xc9' : 'E',
            b'\xca' : 'E',
            b'\xcb' : 'E',
            b'\xcc' : 'I',
            b'\xcd' : 'I',
            b'\xce' : 'I',
            b'\xcf' : 'I',
            b'\xd0' : 'D',
            b'\xd1' : 'N',
            b'\xd2' : 'O',
            b'\xd3' : 'O',
            b'\xd4' : 'O',
            b'\xd5' : 'O',
            b'\xd6' : 'O',
            b'\xd7' : '*',
            b'\xd8' : 'O',
            b'\xd9' : 'U',
            b'\xda' : 'U',
            b'\xdb' : 'U',
            b'\xdc' : 'U',
            b'\xdd' : 'Y',
            b'\xde' : 'b',
            b'\xdf' : 'B',
            b'\xe0' : 'a',
            b'\xe1' : 'a',
            b'\xe2' : 'a',
            b'\xe3' : 'a',
            b'\xe4' : 'a',
            b'\xe5' : 'a',
            b'\xe6' : 'ae',
            b'\xe7' : 'c',
            b'\xe8' : 'e',
            b'\xe9' : 'e',
            b'\xea' : 'e',
            b'\xeb' : 'e',
            b'\xec' : 'i',
            b'\xed' : 'i',
            b'\xee' : 'i',
            b'\xef' : 'i',
            b'\xf0' : 'o',
            b'\xf1' : 'n',
            b'\xf2' : 'o',
            b'\xf3' : 'o',
            b'\xf4' : 'o',
            b'\xf5' : 'o',
            b'\xf6' : 'o',
            b'\xf7' : '/',
            b'\xf8' : 'o',
            b'\xf9' : 'u',
            b'\xfa' : 'u',
            b'\xfb' : 'u',
            b'\xfc' : 'u',
            b'\xfd' : 'y',
            b'\xfe' : 'b',
            b'\xff' : 'y',
            }
    
        # A map used when removing rogue Windows-1252/ISO-8859-1
        # characters in otherwise UTF-8 documents.
        #
        # Note that \x81, \x8d, \x8f, \x90, and \x9d are undefined in
        # Windows-1252.
        WINDOWS_1252_TO_UTF8 = {
            0x80 : b'\xe2\x82\xac', # €
            0x82 : b'\xe2\x80\x9a', # ‚
            0x83 : b'\xc6\x92',     # ƒ
            0x84 : b'\xe2\x80\x9e', # „
            0x85 : b'\xe2\x80\xa6', # …
            0x86 : b'\xe2\x80\xa0', # †
            0x87 : b'\xe2\x80\xa1', # ‡
            0x88 : b'\xcb\x86',     # ˆ
            0x89 : b'\xe2\x80\xb0', # ‰
            0x8a : b'\xc5\xa0',     # Š
            0x8b : b'\xe2\x80\xb9', # ‹
            0x8c : b'\xc5\x92',     # Œ
            0x8e : b'\xc5\xbd',     # Ž
            0x91 : b'\xe2\x80\x98', # ‘
            0x92 : b'\xe2\x80\x99', # ’
            0x93 : b'\xe2\x80\x9c', # “
            0x94 : b'\xe2\x80\x9d', # ”
            0x95 : b'\xe2\x80\xa2', # •
            0x96 : b'\xe2\x80\x93', # –
            0x97 : b'\xe2\x80\x94', # —
            0x98 : b'\xcb\x9c',     # ˜
            0x99 : b'\xe2\x84\xa2', # ™
            0x9a : b'\xc5\xa1',     # š
            0x9b : b'\xe2\x80\xba', # ›
            0x9c : b'\xc5\x93',     # œ
            0x9e : b'\xc5\xbe',     # ž
            0x9f : b'\xc5\xb8',     # Ÿ
            0xa0 : b'\xc2\xa0',     #  
            0xa1 : b'\xc2\xa1',     # ¡
            0xa2 : b'\xc2\xa2',     # ¢
            0xa3 : b'\xc2\xa3',     # £
            0xa4 : b'\xc2\xa4',     # ¤
            0xa5 : b'\xc2\xa5',     # ¥
            0xa6 : b'\xc2\xa6',     # ¦
            0xa7 : b'\xc2\xa7',     # §
            0xa8 : b'\xc2\xa8',     # ¨
            0xa9 : b'\xc2\xa9',     # ©
            0xaa : b'\xc2\xaa',     # ª
            0xab : b'\xc2\xab',     # «
            0xac : b'\xc2\xac',     # ¬
            0xad : b'\xc2\xad',     # ­
            0xae : b'\xc2\xae',     # ®
            0xaf : b'\xc2\xaf',     # ¯
            0xb0 : b'\xc2\xb0',     # °
            0xb1 : b'\xc2\xb1',     # ±
            0xb2 : b'\xc2\xb2',     # ²
            0xb3 : b'\xc2\xb3',     # ³
            0xb4 : b'\xc2\xb4',     # ´
            0xb5 : b'\xc2\xb5',     # µ
            0xb6 : b'\xc2\xb6',     # ¶
            0xb7 : b'\xc2\xb7',     # ·
            0xb8 : b'\xc2\xb8',     # ¸
            0xb9 : b'\xc2\xb9',     # ¹
            0xba : b'\xc2\xba',     # º
            0xbb : b'\xc2\xbb',     # »
            0xbc : b'\xc2\xbc',     # ¼
            0xbd : b'\xc2\xbd',     # ½
            0xbe : b'\xc2\xbe',     # ¾
            0xbf : b'\xc2\xbf',     # ¿
            0xc0 : b'\xc3\x80',     # À
            0xc1 : b'\xc3\x81',     # Á
            0xc2 : b'\xc3\x82',     # Â
            0xc3 : b'\xc3\x83',     # Ã
            0xc4 : b'\xc3\x84',     # Ä
            0xc5 : b'\xc3\x85',     # Å
            0xc6 : b'\xc3\x86',     # Æ
            0xc7 : b'\xc3\x87',     # Ç
            0xc8 : b'\xc3\x88',     # È
            0xc9 : b'\xc3\x89',     # É
            0xca : b'\xc3\x8a',     # Ê
            0xcb : b'\xc3\x8b',     # Ë
            0xcc : b'\xc3\x8c',     # Ì
            0xcd : b'\xc3\x8d',     # Í
            0xce : b'\xc3\x8e',     # Î
            0xcf : b'\xc3\x8f',     # Ï
            0xd0 : b'\xc3\x90',     # Ð
            0xd1 : b'\xc3\x91',     # Ñ
            0xd2 : b'\xc3\x92',     # Ò
            0xd3 : b'\xc3\x93',     # Ó
            0xd4 : b'\xc3\x94',     # Ô
            0xd5 : b'\xc3\x95',     # Õ
            0xd6 : b'\xc3\x96',     # Ö
            0xd7 : b'\xc3\x97',     # ×
            0xd8 : b'\xc3\x98',     # Ø
            0xd9 : b'\xc3\x99',     # Ù
            0xda : b'\xc3\x9a',     # Ú
            0xdb : b'\xc3\x9b',     # Û
            0xdc : b'\xc3\x9c',     # Ü
            0xdd : b'\xc3\x9d',     # Ý
            0xde : b'\xc3\x9e',     # Þ
            0xdf : b'\xc3\x9f',     # ß
            0xe0 : b'\xc3\xa0',     # à
            0xe1 : b'\xa1',     # á
            0xe2 : b'\xc3\xa2',     # â
            0xe3 : b'\xc3\xa3',     # ã
            0xe4 : b'\xc3\xa4',     # ä
            0xe5 : b'\xc3\xa5',     # å
            0xe6 : b'\xc3\xa6',     # æ
            0xe7 : b'\xc3\xa7',     # ç
            0xe8 : b'\xc3\xa8',     # è
            0xe9 : b'\xc3\xa9',     # é
            0xea : b'\xc3\xaa',     # ê
            0xeb : b'\xc3\xab',     # ë
            0xec : b'\xc3\xac',     # ì
            0xed : b'\xc3\xad',     # í
            0xee : b'\xc3\xae',     # î
            0xef : b'\xc3\xaf',     # ï
            0xf0 : b'\xc3\xb0',     # ð
            0xf1 : b'\xc3\xb1',     # ñ
            0xf2 : b'\xc3\xb2',     # ò
            0xf3 : b'\xc3\xb3',     # ó
            0xf4 : b'\xc3\xb4',     # ô
            0xf5 : b'\xc3\xb5',     # õ
            0xf6 : b'\xc3\xb6',     # ö
            0xf7 : b'\xc3\xb7',     # ÷
            0xf8 : b'\xc3\xb8',     # ø
            0xf9 : b'\xc3\xb9',     # ù
            0xfa : b'\xc3\xba',     # ú
            0xfb : b'\xc3\xbb',     # û
            0xfc : b'\xc3\xbc',     # ü
            0xfd : b'\xc3\xbd',     # ý
            0xfe : b'\xc3\xbe',     # þ
            }
    
        MULTIBYTE_MARKERS_AND_SIZES = [
            (0xc2, 0xdf, 2), # 2-byte characters start with a byte C2-DF
            (0xe0, 0xef, 3), # 3-byte characters start with E0-EF
            (0xf0, 0xf4, 4), # 4-byte characters start with F0-F4
            ]
    
        FIRST_MULTIBYTE_MARKER = MULTIBYTE_MARKERS_AND_SIZES[0][0]
        LAST_MULTIBYTE_MARKER = MULTIBYTE_MARKERS_AND_SIZES[-1][1]
    
        @classmethod
        def detwingle(cls, in_bytes, main_encoding="utf8",
                      embedded_encoding="windows-1252"):
            """Fix characters from one encoding embedded in some other encoding.
    
            Currently the only situation supported is Windows-1252 (or its
            subset ISO-8859-1), embedded in UTF-8.
    
            The input must be a bytestring. If you've already converted
            the document to Unicode, you're too late.
    
            The output is a bytestring in which `embedded_encoding`
            characters have been converted to their `main_encoding`
            equivalents.
            """
            if embedded_encoding.replace('_', '-').lower() not in (
                'windows-1252', 'windows_1252'):
                raise NotImplementedError(
                    "Windows-1252 and ISO-8859-1 are the only currently supported "
                    "embedded encodings.")
    
            if main_encoding.lower() not in ('utf8', 'utf-8'):
                raise NotImplementedError(
                    "UTF-8 is the only currently supported main encoding.")
    
            byte_chunks = []
    
            chunk_start = 0
            pos = 0
            while pos < len(in_bytes):
                byte = in_bytes[pos]
                if not isinstance(byte, int):
                    # Python 2.x
                    byte = ord(byte)
                if (byte >= cls.FIRST_MULTIBYTE_MARKER
                    and byte <= cls.LAST_MULTIBYTE_MARKER):
                    # This is the start of a UTF-8 multibyte character. Skip
                    # to the end.
                    for start, end, size in cls.MULTIBYTE_MARKERS_AND_SIZES:
                        if byte >= start and byte <= end:
                            pos += size
                            break
                elif byte >= 0x80 and byte in cls.WINDOWS_1252_TO_UTF8:
                    # We found a Windows-1252 character!
                    # Save the string up to this point as a chunk.
                    byte_chunks.append(in_bytes[chunk_start:pos])
    
                    # Now translate the Windows-1252 character into UTF-8
                    # and add it as another, one-byte chunk.
                    byte_chunks.append(cls.WINDOWS_1252_TO_UTF8[byte])
                    pos += 1
                    chunk_start = pos
                else:
                    # Go on to the next character.
                    pos += 1
            if chunk_start == 0:
                # The string is unchanged.
                return in_bytes
            else:
                # Store the final chunk.
                byte_chunks.append(in_bytes[chunk_start:])
            return b''.join(byte_chunks)
    
    
    
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